Rarely seen, yet her presence is felt from a long distance. Thus is the nature of the Lady Chameleon. And she is one of my all-time favorite characters I have created. When I figured out a way a version of her could exist in the world of my book, I was very giddy. As always, I will cover how the character evolved in my head, and won’t necessarily give anything away about the book.
The Lady Chameleon was originally created as an antagonist in my second Star Wars campaign in 2001, the one using the D20 rules and taking place in the Prequel era. She was the leader of a criminal organization called Chameleon, and was primarily an information broker who was making a play to become one of the bigger and more powerful organizations in the galaxy. And she became the antagonist my players hated the most. Whenever my players encountered her, they would prevail, but yet they never really felt they had beaten her. She was always playing a deeper game. The beauty was she wasn’t always in their face, but was always working in the background. It was a major highlight when they were able to finally take her down, once and for all, some four years later. Though they did let her live, so maybe not once and for all.
For me, she was always fun to play when she came up in the story. And in my head, she became a living breathing character. And I think she was for my players as well. Years later, I was playing City of Villains with my best friend online and we were talking about making a team, or what would be a guild in other games. I suggested we call it Chameleon and he coldly and firmly stated, “NO!”
After Star Wars
Even before the campaign was over, I was starting to branch out in her development. In 2003, I wrote a short story that was basically the backstory for my campaign and told the story of the main NPC, Jedi Master Talek. In that story, I wove in some backstory for the Lady Chameleon and started fleshing her out more. Since that time, I have written some more short stories based on my Star Wars campaigns, and she plays a part in some of those stories.
But since that campaign, she has mostly lived on as characters I play or play against in video games. In late 2008, I tried out City of Villains, and the character I first created for that was the Lady Chameleon. About a year and a half later, I created her as a Nemesis for my first Champions Online character. In late 2011, in the MMO Star Wars: the Old Republic, I created an Imperial Agent named Lydee, who is a part of the Chameleon legacy, and is modelled on the Lady Chameleon. Since then, she has popped up as characters I have played in DC Universe Online, Star Trek Online, Neverwinter, Skyforge, Tera Online, and World of Warcraft. Have we seen the last of her? Probably not.
Here is the last version of the Lady Chameleon’s Star Wars D20 stats:
Lady Chameleon: Adult Female Human, Scoundrel 4/Noble 4/Crimelord 10; Init +3 (+3 Dex); Def 22 (+3 Dex, +9 Class); Spd 10m; VP/WP 88/14; Atk +11/+6/+1 melee (1d3, punch), +14/+9/+4 ranged (3d4, Blaster [Sporting]); SQ Contacts (x4), Coordinate +1, Exceptional Minions, Favor +2, Illicit barter, Inspire Confidence, Inspire Fear -6, Lucky (1/day), Noble bonus class skill (Gather Information), Precise Attack +1, Resource Access, Tainted; SV Fort +7, Ref +14, Will +14; SZ M; FP: 5; DSPs: 9; Rep: +18; Str 11, Dex 16, Con 14, Int 18, Wis 14, Cha 16.
Equipment: Blaster [Sporting], Comlink [Encrypted], Credit Chip, DataPad [Personal]
Skills: Appraise +25, Bluff +27, Computer Use +18, Diplomacy +26, Disguise +20, Entertain (impersonation) +11, Escape Artist +7, Forgery +18, Gamble +23, Gather Information +29, Hide +7, Intimidate +22, Knowledge (streetwise) +25, Listen +6, Move Silently +7, Pilot +7, Read/Write Basic, Search +8, Sense Motive +26, Sleight of Hand +7, Speak Basic, Speak High Galactic, Speak Huttese, Speak Neimoidian, Speak Ryl, Spot +8
Feats: Impersonator, Infamy, Influence, Skill Emphasis (Bluff, Gather Information, Sense Motive), Trick, Trustworthy, Underworld Connections, Weapons Group Proficiency (blaster pistols, simple weapons)
Notes: Exceptional Minions: 36 levels
Chameleon Clone Bodyguard (Soldier 4/Scoundrel 1/Loyal Protector 7) (x3): 36